PLAYERS: Bill, Briana, Chanell, Coleton, Josh, Stephen
Our intrepid adventurers take a brief respite after the arduous goings-on of dealing with the Eye. After purchasing a variety of equipment to assist them in their heroic travels, they then decide that it is, indeed, time to head for Falcon’s Rest. Their goal is two-fold. One, to collect the bounty for assisting in the destruction of the Eye that was laying waste to the city. Second, to assist Akyrin in dealing with some as-yet-to-be-disclosed issues from her past.
Not wishing to delay further, they decide to use the services of their incredibly able wizard, Ulhar, and teleport just outside Falcon’s Rest’s gates. Upon entering the town, they run into a graceful being, garbed in shining armor and radiating a sense of good, justice, and all around attractiveness. Her name ends up being Jez’ra, a Paladin of Heironeous. After being introduced to Roderick, she decides to accompany the party, since they currently seek answers in the same place, the Temple of Herioneous.
Akyrin, being familiar with Falcon’s Rest, shows the party to the Temple. Upon reaching their destination, the party discovers that the back half of the temple is in ruins, due to the (possibly) indiscriminate destruction that befell the city due to the Eye. Jez’ra asks to see Tom, the High Priest of Heironeous, in order to find out what happened to others of her kind. Tom tells her to meet him in two days, at which time he will regail her with all of the knowledge that he possesses on the subject. In the meantime, he suggests seeing the sights.
Having gained this newly acquired free time, Ulhar and Akyrin decide to go claim the bounty. Having forgotten that they were supposed to meet in a week (their journey taking them much shorter than they thought) they head to the city’s government’s offices. There they learn nothing, but realize that they had, indeed, been mistaken. They are to await contact with one Dryden Corsair.
The party decides to get some room at a local inn, the Beached Kraken. This ship-shape establishment seems to be able to house them comfortably while they take care of the various tasks before them.
Akyrin then decides to go off on her own, to seek answers to the questions about her past that have been troubling her.
Ulhar takes the time to gather some information about the various goings-on around town. He discovers that there have been some recent thefts of laundry from the areas surrounding the Beached Kraken. He also learns of some mysterious disappearances that have been occurring on the north side of the city. Also, Kragg’s Pit has been fined for the fighting that has been going on in the pit and is threatened with being forced to shut down. Also, THE CIRCUS IS IN TOWN!!!!! for two weeks.
The party decides that they have earned some rest and relaxation, and while waiting for other events to take their course they think, hey, why not go see what’s going on at this circus. They enter a small tent and, shazam, as if by magic they are immersed in an area full of earthly delights. Roderick, Jez’ra, and Oren all try their hand at the ring toss and succeed, earning them some delightful trinkets.
They then come across a mysterious looking tent which ends up being the shop of one Madam Curio. This old crone proceeds to ask them if they wish to have their fortunes read. After Oren runs screaming from the tent some of the other party members agree to see if Madam Curio can indeed shed light on to their future.
Jez’ra: She is going somewhere hot in the future, with a lot of non-humans around. She is asked if she knows anyone by the name of Zizifrix (to which she replies no). She is told to “BEWARE THE FLAMES.”
Akyrin: Upon asking the location of her friend, Madam Curio reveals that she does not see Kane’s spirit in this world…. dundundun
Ulhar: Madam Curio sees Ulhar developing a much closer relationship with his god.
Oren (after recovering from his inital fear): Madame Curio sees him being reconnected with this leader sometime soon…
Finally Mandame Curio asks the adventurers if they would be interested in drawing from her DECK OF MANY THINGS…… of which a later journal entry tells the results.
After leaving Madame Curio, the adventurers decide to slough off some of the foreboding with playing whack a mole! Jez’ra sees that the carnie in control of it is rigging the game. Undaunted, Oren steps up and with an incredible feat of strength and dexterity manages to not miss a mole! His reward, a stuffed rabbit.
Finally, after their fun filled? evening, the group decides it’s back to the Kraken.
Oren decides to stake a watch out during the evening to see if he can discover the culprits that are stealing the laundry, lest the townsfolk be forced to walk around without their favorite breeches. During his stake out he notices two small, humanoid figures stealing the clothes off of the clotheslines. He follows, only too discover that it is a group of orphans that are stealing the clothing to use as pillows, blankets, and well, clothes. His heart weeps at the sight of the forlorn younglings, and he decides it is his duty to help them in their most dire of straights. He does what he can for them that night, and stays with them so that no harm shall befall them.
The follwing morning, Oren returns to the Kraken and enlists the aid of Akyrin (who is also saddened by the fate of the orphans, having been one herself) and Ulhar (who is also interested in seeing what being poor is like) to help those troubled souls. Oren spearheads the initiative, going to local bakeries in order to find employment for these down on their luck kids. He also enlists Akyrin and Ulhar in helping set up a sheltered area that is more “home” like, as well as supplying them with some food to get them through a couple of weeks. Their efforts are not in vain, and they alleviate some of the stress on the orphans…. and feel better themselves as a result.
During this time, Jez’ra and Roderick went to their meeting with Tom at the Temple of Heironeous. There, they learned many things that they then shared with the rest of the party. Apparently, Jez’ra’s and Roderick’s concerns about the Great War were indeed valid. They learned some of the history surrounding the creation of the Warforged. Apparently, King Shael, at the time of the War, constructed the Warforged with the assistance of his adviser Ghamilan (also responsible for the creation of the Eye of Al-Ghautra). The King controlled the Warforged though his scepter, and when he was assassinated at the war’s end, all of the Warforged shut down.
During this time, King Shael had a strict policy concerning non-humans. He required them to be strictly contained and submit to a census. This was coupled with the disappearance of many non-humans, which oddly coincided with the creation of the Warfoged… perhaps they were connected?
It is believed that Ghamilan has not met his end, and rumors abound that he is in some way connected to this devil that Tom alludes to. Jez’ra has a flashback confirming this. She, in fact, has been reincarnated to see about the Al-Ghautra – Ghamilan – devil connection. Perhaps the disappearances in the north of Falcon’s Rest are somehow related?? Will we ever know!!!? We shall find out (When Brianna concludes this part of the tale).
Rest of session summary to be filled in by Briana